VHost Support

Control Facial Movement

How to adjust the facial movements of a character




Our APIs allow users to adjust Facial Movement in both speaking and idle scenarios.

To adjust movement when the character is idle (not speaking) use

setIdleMovement(frequency, amplitude);



To adjust movement when the character is speaking use

setSpeechMovement(amplitude);



To try out these functions - enter different parameter values and click the buttons below:
  • Frequency (0-100)
    ignored by setSpeechMovement call

  • Amplitude (0-100)

To see how these API calls affect the character during speech, click here to initiate speech.



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